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!sigma

Struktur wie !rizz. Range + Texte sind sigma-spezifisch.

Set Argument: Target säubern

Core Arguments Set Argument
Variable Name targetLogin
Value $replace(%input0%, @, )$

If/Else: Fallback

Core Logic If/Else
Input %targetLogin%
Operation Is Null or Empty
Then

Set Argument: Sender

Core Arguments Set Argument
Variable Name targetLogin
Value %userName%

Get User Info for Target

Twitch User Get User Info for Target
User Login %targetLogin%

Get Random Number

Core Logic Get Random Number
Min 0
Max 100

If/Else: Range 0–25 (Beta)

Core Logic If/Else
Input %randomNumber%
Operation Less Than
Value 26
Then

Send Message to Channel

Twitch Chat Send Message to Channel
Message @%targetUser% scored %randomNumber%/100. Beta detected. 📉
Then

Break

Core Logic Break

Stoppt die laufende Action. Alle folgenden Sub-Actions in derselben Action werden übersprungen.

If/Else: Range 26–60 (Mid)

Core Logic If/Else
Input %randomNumber%
Operation Less Than
Value 61
Then

Send Message to Channel

Twitch Chat Send Message to Channel
Message @%targetUser% scored %randomNumber%/100. NPC vibes. 🤖
Then

Break

Core Logic Break

Stoppt die laufende Action. Alle folgenden Sub-Actions in derselben Action werden übersprungen.

If/Else: Range 61–89 (Alpha)

Core Logic If/Else
Input %randomNumber%
Operation Less Than
Value 90
Then

Send Message to Channel

Twitch Chat Send Message to Channel
Message @%targetUser% scored %randomNumber%/100. Alpha tier. 💪
Then

Break

Core Logic Break

Stoppt die laufende Action. Alle folgenden Sub-Actions in derselben Action werden übersprungen.

Send Message: Default (90–100)

Twitch Chat Send Message to Channel
Message @%targetUser% scored %randomNumber%/100. SIGMA GRINDSET. 🐺
AzaBot: @TargetUser scored 97/100. SIGMA GRINDSET. 🐺
So sieht's im Chat aus
  1. 1 Set Argument: targetLogin = $replace(...)
  2. 2 If/Else: %targetLogin% Is Null or Empty
    1. Then 2a Set Argument: targetLogin = %userName%
  3. 3 Get User Info for Target
  4. 4 Get Random Number (0, 100)
  5. 5 If/Else: %randomNumber% Less Than 26
    1. Then 5a Send Message: "Beta"
    2. Then 5b Break
  6. 6 If/Else: %randomNumber% Less Than 61
    1. Then 6a Send Message: "NPC"
    2. Then 6b Break
  7. 7 If/Else: %randomNumber% Less Than 90
    1. Then 7a Send Message: "Alpha"
    2. Then 7b Break
  8. 8 Send Message: "SIGMA GRINDSET" Default
FeldWert
Name!sigma
Commands!sigma
!sigmascore
User Cooldown45